Ninjamboree

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Ninjamboree

Postby eMTe » Thu Nov 19, 2009 11:57 pm

Puzzle game. The goal in each level is to guide five ninjas to the exit, using their abilities. Including such rarely if ever seen like ability to clear the environment with mouse pointer. Looks interesting.

Developers: Martijn Oei and Jacob Bakermans

http://www.yoyogames.com/games/show/46551#
or at CWF: http://www.curlysworldoffreeware.com/games/view/350
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Re: Ninjamboree

Postby Chroelle » Sat Apr 10, 2010 1:38 pm

I really liked it, and the gameplay is just enough to be innovative in my book. I think the difficulty was more or less dead on, and the fact that the game didn't change textures made me think of not only The Lost Vikings but also Lemmings. Very cool in my book
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Re: Ninjamboree

Postby Pater Alf » Sun May 02, 2010 3:58 pm

Technically the game is ok (especially for a game made by kids). Everything works fine and the basic idea of the game is pretty good as well. But to be honest, the level design is quite poor. Either you have to search the whole level to find out where to go or it is completely obvious from the very first moment. And if you play with the scout, you can never fail, because he can easily call any other character needed.

Another thing I didn't like i that the game takes information from my system and uses them. Ok, it's just simple information like user's name and the language he/she uses and it was probably meant in a funny way, but whenever a program does things like that, I wonder if it might look for other informations as well.
eMTe wrote:I dont think trying to pass the screen in computer game once per 500 tries makes you a geek. Rather a dangerous psychopath.
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Re: Ninjamboree

Postby Chroelle » Thu Jul 22, 2010 11:23 am

Currently testing Life version 2.05 (With added wife)
(Beta testing in progress)

www.paed-it.dk - My blog in Danish


Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
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